Sunday Grand Fair, Market hours
Carpenter nails one in three
Sunday’s windmill went for 10 trades. 26 traders made a trade; 24 reached the windmill, 11 of them by the shortest route.
How the market went
- 26 made a trade
- 24 reached the windmill
- 11 found the 10-trade route
- 8 got three stars, with no undos
- 10.5 trades on average
- 1 minute 27 seconds median time to solve
- 10 countries solved it
The opening bell
The librarian was the favourite first trade, with 18 traders: the only opening that keeps the 10-trade route open. 8 went to the carpenter first.
Dead ends
The carpenter left 8 traders with no way to the windmill; the clockmaker, 2.
The route
Only one set of 10 trades gets there. Open it only if you want the answer.
Show the 10-trade route to the windmill
- Give the librarian your red paperclip for a jar of honey.
- Give the sailor your jar of honey for a bell and an apple.
- Give the astronomer your apple for a compass.
- Give the blacksmith your bell for a coin.
- Give the fisher your coin and compass for a map.
- Give the tailor your map for a basket.
- Give the miller your basket for a clock and a sewing machine.
- Give the baker your sewing machine for a canoe. Their stall packs up after 8 trades.
- Give the musician your clock for a bicycle.
- Give the beekeeper your bicycle and canoe for the windmill.